Compare with
In the 10 races that come up most, KREMMELL's best option is ahead in 1, Cerberus Racing's in 2 and level in 7.
Race · how often
KREMMELL's bestCerberus Racing's best
1000m 1v1
1.5 per map
Tyrone BiggumsBottom 25%48%
Gamma SentinelBottom 9%44%
2200m 24 gate madness
1.2 per map
Bald CrusaderTop 27%14%
Gamma SentinelTop 2%20%
1000m 6 gate madness
1.1 per map
The Last HairbenderTop 34%52%
Pardon Me Bottom 37%49%
1400m 1v1
1.0 per map
Madness 2Top 7%54%
FrizzleTop 14%54%
1200m 6 gate madness
1.0 per map
BoratMiddle51%
Pardon Me Bottom 20%47%
2200m 1v1
1.0 per map
Mango MadnessBottom 31%52%
Gamma SentinelTop 26%57%
2000m 6 gate WTA
1.0 per map
HellscreamBottom 32%15%
Solar SpectreTop 7%22%
1600m 6 gate madness
0.9 per map
TenebrisTop 8%56%
Gamma SentinelTop 22%54%
2200m 6 gate madness
0.9 per map
Bald CrusaderMiddle54%
Gamma SentinelTop 18%58%
1800m 24 gate madness
0.8 per map
Tyrone BiggumsTop 11%16%
River DawnTop 33%13%
Left = KREMMELL's best-ranked core in that race, right = Cerberus Racing's (cores with 3+ league races of it). Click a pair to compare the two in every race.
Cerberus Racing: Power 34.0, #23. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).