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🏍️ VR46 🏍️

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Lush Ghost761.8× avg
EXPBIKECB16013590.0× avg
Nebula Tremor532.7× avg
Tectonic Hybrid531.0× avg
Pretend Wizard481.3× avg
Cyber Rocket450.6× avg
Venom Mage442.6× avg
EXPBIKECB22002430.2× avg
EXPHORSECB20004420.0× avg
EXPBIKECB16018390.0× avg
TON 618380.7× avg
EXPBIKECB22361.4× avg
EXPBIKECB16030350.0× avg
EXPBIKECB16351.3× avg
EXPBIKECB10002311.6× avg
Sly Puma290.5× avg
Alicia290.0× avg
EXPBIKECB10008230.0× avg
EXPBIKECB10001230.0× avg
Fast Pass230.7× avg
Bold Boost232.0× avg
Cleaning Panda211.5× avg
Blissful Splash180.7× avg
No Facts181.3× avg
Mist Blaze170.0× avg
Meteor Motion140.7× avg
Lavaflow132.2× avg
EXPBIKECB16003111.8× avg
EXPBIKECB1602690.0× avg
Beckham92.3× avg
Steel Rebel83.3× avg
Mountain Killer72.8× avg
EXPBIKECB2200173.1× avg
Sonic Outlaw70.0× avg
Blue Blood60.0× avg
Ionic Void60.0× avg
Yellow Lightning60.0× avg
EXPBIKECB1455.5× avg
Emerald Scorpion40.0× avg
In Game Currency40.0× avg
Extreme Wild30.0× avg
EXPBIKECB1001010.0× avg
EXPBIKECB1010.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).