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🏍️ VR46 🏍️

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 22 gate WTA

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🏍️ VR46 🏍️
  • Fast Passwon 1 of 6 (avg 4.5%) · league rank Top 16% (5.7%)
  • Emerald Scorpionwon 0 of 1 (avg 4.5%) · league rank Top 16% (5.7%)
  • Venom Magewon 2 of 7 (avg 4.5%) · league rank Top 21% (5.4%)
  • Lush Ghostwon 0 of 7 (avg 4.5%) · league rank Top 28% (4.9%)
  • TON 618won 0 of 7 (avg 4.5%) · league rank Top 28% (4.9%)
  • EXPBIKECB10008won 0 of 6 (avg 4.5%) · league rank Top 34% (4.5%)
  • Steel Rebelwon 0 of 1 (avg 4.5%) · league rank Top 37% (4.4%)
  • No Factswon 1 of 1 (avg 4.5%) · league rank Middle (4.2%)
  • Cleaning Pandawon 0 of 6 (avg 4.5%) · league rank Middle (4.1%)
  • Lavaflowwon 0 of 1 (avg 4.5%) · league rank Middle (3.8%)
  • In Game Currencywon 0 of 1 (avg 4.5%) · league rank Bottom 39% (3.3%)
  • Ionic Voidwon 0 of 1 (avg 4.5%) · league rank Bottom 37% (3.2%)
  • EXPBIKECB10002won 0 of 6 (avg 4.5%) · league rank Bottom 35% (3.1%)
  • EXPBIKECB10001won 0 of 6 (avg 4.5%) · league rank Bottom 27% (2.8%)
  • Blissful Splashwon 0 of 1 (avg 4.5%) · league rank Bottom 20% (2.6%)
  • Sly Pumawon 0 of 6 (avg 4.5%) · league rank Bottom 19% (2.5%)
  • Yellow Lightningwon 0 of 1 (avg 4.5%) · league rank Bottom 10% (2.4%)
  • EXPBIKECB16013won 0 of 6 (avg 4.5%) · league rank Bottom 9% (2.3%)
  • Aliciawon 0 of 6 (avg 4.5%) · league rank Bottom 8% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).