Team report · all teams

🏍️ VR46 🏍️

Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Tectonic Hybrid671.3× avg
Lush Ghost671.1× avg
Nebula Tremor361.8× avg
EXPBIKECB16013290.5× avg
TON 618261.8× avg
Sly Puma211.1× avg
Alicia210.9× avg
EXPBIKECB22002160.8× avg
No Facts161.0× avg
Bold Boost140.8× avg
Blissful Splash140.3× avg
EXPBIKECB16130.8× avg
EXPBIKECB16018130.0× avg
EXPHORSECB20004120.0× avg
EXPBIKECB16030110.0× avg
Venom Mage100.0× avg
Beckham102.4× avg
EXPBIKECB1090.4× avg
EXPBIKECB1001090.0× avg
EXPBIKECB1000891.3× avg
EXPBIKECB1000190.0× avg
Yellow Lightning91.0× avg
Lavaflow81.1× avg
Pretend Wizard70.5× avg
EXPBIKECB2261.1× avg
EXPBIKECB1000261.3× avg
Fast Pass61.3× avg
EXPBIKECB2200161.2× avg
Blue Blood62.0× avg
In Game Currency61.8× avg
Cleaning Panda51.6× avg
Mist Blaze50.0× avg
Ionic Void51.3× avg
Sonic Outlaw42.0× avg
Steel Rebel41.3× avg
Cyber Rocket30.0× avg
Emerald Scorpion30.0× avg
Extreme Wild32.0× avg
EXPBIKECB1600330.0× avg
EXPBIKECB1602620.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).