Team report · Pro league · alpha
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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Impressive Owl6791.2× avg
Ptolemy's Table4621.2× avg
First Strike4521.3× avg
ChatGPT4151.1× avg
Gold Theft Victory3811.5× avg
Inquisitive Taco3570.7× avg
Grand Boogie3371.0× avg
Stuck Pig3331.3× avg
Metallic Bergkamp3240.8× avg
Glorious Snowflake3191.2× avg
Lady3020.0× avg
Lewis Skelly2850.9× avg
Do It2771.0× avg
Tokyo Terror2540.2× avg
Chug-A-Lug2520.2× avg
Scrolling Up2510.9× avg
Crystal Thunder2371.1× avg
Queen of the South2310.9× avg
Chimichanga2230.7× avg
Thunderdome2120.7× avg
Starting Over1780.2× avg
The Grand Freak1421.1× avg
Blind Frank971.1× avg
Pompeii280.5× avg
Duck Fart191.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

⚡️High Voltage Vault⚡️: Power 56.4, #8. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).