GTA vs ⚡️High Voltage Vault⚡️
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 17%12r 49%26r | —0r —0r | 40%6r 27%16r | 33%12r 50%12r | 0%4r 39%13r | 25%4r 67%6r | 0%4r 68%16r |
| 6 gate madness | 50%10r 51%19r | 17%6r 54%16r | —0r —0r | 38%8r 42%14r | 35%8r 29%8r | 69%3r 66%14r | 25%8r 69%16r |
| 12 gate madness | 67%3r 50%4r | 17%6r 50%6r | 50%2r 100%2r | 50%12r 58%12r | |||
| 24 gate madness | 50%10r 50%10r | 80%5r 60%5r | 13%8r 50%8r | 0%2r 0%2r | 33%19r 59%19r | 47%30r 77%30r | |
| 4 gate WTA | 58%13r 50%14r | 50%6r 67%6r | 50%10r 25%11r | 33%6r 33%6r | 25%17r 37%19r | 33%6r 50%6r | 50%10r 55%11r |
| 6 gate WTA | 49%21r 55%20r | 62%10r 38%11r | 50%2r 50%2r | 50%4r 67%6r | 25%24r 43%26r | 17%6r 50%6r | |
| 12 gate WTA | 0%2r 80%5r | 0%2r 80%5r | |||||
| 16 gate WTA | 51%7r 57%7r | 58%13r 64%14r | 60%5r 50%6r | 67%3r 67%3r | 17%13r 71%14r | ||
| 22 gate WTA | 47%10r 50%12r | 15%7r 50%8r | 50%6r 37%6r | 38%8r 50%8r | 50%2r 0%1r | 24%15r 59%13r | 75%4r 75%4r |
| 24 gate WTA | 17%7r 43%7r | 17%6r 29%7r | 41%22r 67%22r | 40%5r 80%5r | 0%1r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 47 races with 3+ rounds for both teams, you're ahead in 9, behind in 30 and level in 8.
- 1400m 4 gate WTA 50% vs 25%
- 1400m 6 gate WTA 62% vs 38%
- 1400m 1v1 40% vs 27%
- 2200m 1v1 0% vs 68%
- 2200m 24 gate madness 47% vs 77%
- 1000m 1v1 17% vs 49%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
⚡️High Voltage Vault⚡️: Power 55.6, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).