Team report · Pro league · alpha
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Money Talks760.0× avg
Crown Jewels750.9× avg
First Strike711.4× avg
Lost Runner661.1× avg
Grand Boogie650.5× avg
Glorious Snowflake651.0× avg
Impressive Owl641.4× avg
21 Gun Salute630.2× avg
Pan Am500.0× avg
Gold Theft Victory461.3× avg
Crystal Thunder461.7× avg
La Mexicana451.3× avg
Assertive Beast400.0× avg
Man from Glad361.8× avg
Grave Digger361.2× avg
Giant Taco360.7× avg
Do It360.4× avg
Stuck Pig342.4× avg
Big Shiny Taco310.9× avg
Terran Ghost291.8× avg
La Bamba280.0× avg
Power of One280.6× avg
Pyre Sentinel231.8× avg
Blue Scorpion220.0× avg
Never-Ending180.0× avg
Poor Boy150.0× avg
Holy101.3× avg
Metallic Bergkamp60.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).