Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 33% 12r · 28th · 1.0/map | 50% 6r · 18th · 0.7/map | 46% 24r · 26th · 2.0/map | 50% 4r · 15th · 0.5/map | 48% 36r · 22nd · 3.2/map | 53% 61r · 17th · 5.1/map | |
| 22 gate WTA | 48% 35r · 25th · 3.1/map | 39% 23r · 30th · 2.0/map | 46% 18r · 24th · 1.6/map | 54% 24r · 15th · 2.0/map | 100% 1r · 0.1/map | 28% 38r · 37th · 3.2/map | 50% 12r · 20th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 22 gate WTA
✕ close- Stuck Pigwon 1 of 18 (avg 4.5%) · league rank Top 19% (5.5%)
- Queen of the Southwon 0 of 18 (avg 4.5%) · league rank Top 31% (4.9%)
- Gold Theft Victorywon 1 of 18 (avg 4.5%) · league rank Top 32% (4.9%)
- ChatGPTwon 1 of 18 (avg 4.5%) · league rank Top 36% (4.6%)
- Scrolling Upwon 1 of 18 (avg 4.5%) · league rank Middle (4.3%)
- Chimichangawon 0 of 18 (avg 4.5%) · league rank Middle (3.9%)
- Lewis Skellywon 1 of 18 (avg 4.5%) · league rank Middle (3.8%)
- Do Itwon 1 of 18 (avg 4.5%) · league rank Middle (3.7%)
- Metallic Bergkampwon 2 of 18 (avg 4.5%) · league rank Bottom 34% (3.3%)
- Ladywon 0 of 18 (avg 4.5%) · league rank Bottom 9% (2.3%)
- Tokyo Terrorwon 0 of 18 (avg 4.5%) · league rank Bottom 3% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).