Team report · all teams · alpha
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Gold Theft Victory581.3× avg
Stuck Pig581.4× avg
Chug-A-Lug580.2× avg
The Ugly One580.8× avg
Scrolling Up581.7× avg
Pompeii580.2× avg
Lewis Skelly580.7× avg
Do It580.6× avg
Metallic Bergkamp580.6× avg
ChatGPT582.0× avg
Inquisitive Taco580.4× avg
Chimichanga570.2× avg
Queen of the South570.9× avg
Tokyo Terror560.4× avg
Duck Fart561.6× avg
Blind Frank561.5× avg
Glorious Snowflake561.7× avg
Starting Over560.0× avg
21 Gun Salute550.2× avg
Lady550.0× avg
Grand Boogie540.8× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).