Team report · all teams · alpha
Compare with

Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

✕ close
GTA
  • Gold Theft Victorytop 3 3 of 7 (avg 13%) · league rank Top 15% (16%)
  • Grand Boogietop 3 0 of 8 (avg 13%) · league rank Top 29% (13%)
  • The Ugly Onetop 3 0 of 11 (avg 13%) · league rank Top 35% (13%)
  • Stuck Pigtop 3 1 of 11 (avg 13%) · league rank Top 39% (12%)
  • Blind Franktop 3 1 of 6 (avg 13%) · league rank Middle (11%)
  • Scrolling Uptop 3 1 of 5 (avg 13%) · league rank Middle (11%)
  • Glorious Snowflaketop 3 1 of 8 (avg 13%) · league rank Middle (11%)
  • ChatGPTtop 3 2 of 7 (avg 13%) · league rank Middle (10%)
  • Metallic Bergkamptop 3 0 of 5 (avg 13%) · league rank Middle (9.8%)
  • Do Ittop 3 2 of 7 (avg 13%) · league rank Bottom 33% (8.8%)
  • Duck Farttop 3 2 of 8 (avg 13%) · league rank Bottom 31% (8.7%)
  • Queen of the Southtop 3 0 of 7 (avg 13%) · league rank Bottom 31% (8.6%)
  • Inquisitive Tacotop 3 1 of 5 (avg 13%) · league rank Bottom 30% (8.5%)
  • Lewis Skellytop 3 0 of 7 (avg 13%) · league rank Bottom 20% (7.7%)
  • Tokyo Terrortop 3 0 of 6 (avg 13%) · league rank Bottom 20% (7.6%)
  • Starting Overtop 3 0 of 10 (avg 13%) · league rank Bottom 10% (6.8%)
  • 21 Gun Salutetop 3 0 of 8 (avg 13%) · league rank Bottom 9% (6.7%)
  • Pompeiitop 3 0 of 8 (avg 13%) · league rank Bottom 8% (6.7%)
  • Chimichangatop 3 0 of 7 (avg 13%) · league rank Bottom 5% (6.5%)
  • Chug-A-Lugtop 3 0 of 7 (avg 13%) · league rank Bottom 5% (6.5%)
  • Ladytop 3 0 of 8 (avg 13%) · league rank Bottom 4% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).