Team report · Pro league · alpha
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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Impressive Owl600.9× avg
Terran Ghost530.8× avg
First Strike421.3× avg
Crystal Thunder410.9× avg
Pyre Sentinel361.7× avg
Glorious Snowflake340.9× avg
Gold Theft Victory341.3× avg
Grand Boogie270.5× avg
Lost Runner271.4× avg
Holy261.3× avg
Stuck Pig251.1× avg
Do It221.1× avg
Man from Glad201.2× avg
Giant Taco201.4× avg
21 Gun Salute180.6× avg
La Mexicana150.4× avg
Grave Digger150.4× avg
Big Shiny Taco130.5× avg
Metallic Bergkamp120.0× avg
Crown Jewels120.0× avg
Assertive Beast110.0× avg
La Bamba100.0× avg
Power of One100.0× avg
Blue Scorpion80.7× avg
Never-Ending70.0× avg
Poor Boy60.0× avg
Money Talks50.0× avg
Pan Am50.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

⚡️High Voltage Vault⚡️: Power 59.1, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).