Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Impressive Owl | 33 | 1.3× avg | ||
| Stuck Pig | 25 | 0.9× avg | ||
| Terran Ghost | 24 | 0.9× avg | ||
| Crystal Thunder | 23 | 1.0× avg | ||
| First Strike | 18 | 0.7× avg | ||
| Gold Theft Victory | 15 | 0.9× avg | ||
| Giant Taco | 14 | 0.7× avg | — | |
| Do It | 14 | 0.6× avg | — | |
| Blue Scorpion | 12 | 1.4× avg | — | |
| Man from Glad | 10 | 1.2× avg | — | |
| Pyre Sentinel | 10 | 1.5× avg | ||
| Glorious Snowflake | 10 | 1.5× avg | ||
| Holy | 8 | 0.6× avg | — | — |
| Assertive Beast | 5 | 0.8× avg | — | |
| Lost Runner | 4 | 0.0× avg | — | |
| Big Shiny Taco | 4 | 0.0× avg | — | — |
| Money Talks | 2 | 0.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
⚡️High Voltage Vault⚡️: Power 62.3, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).