Team report · Pro league · alpha
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who GTA actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.

RaceGTA sent
2200m 24 gate madness
1.6 per map
Lost Runner ×23 · top 3 3Crystal Thunder ×23 · top 3 5First Strike ×23 · top 3 3Impressive Owl ×23 · top 3 6
1000m 1v1
1.1 per map
Giant Taco ×8 · won 3Blue Scorpion ×7 · won 3Metallic Bergkamp ×3 · won 0
1800m 24 gate madness
1.1 per map
Crystal Thunder ×12 · top 3 3Terran Ghost ×12 · top 3 1First Strike ×12 · top 3 3Impressive Owl ×12 · top 3 1
2000m 6 gate WTA
1.0 per map
Crystal Thunder ×7 · won 2Terran Ghost ×7 · won 0Impressive Owl ×7 · won 1
1600m 24 gate WTA
0.9 per map
Lost Runner ×2 · won 0Do It ×2 · won 0First Strike ×2 · won 1Impressive Owl ×2 · won 0
1200m 6 gate WTA
0.9 per map
Stuck Pig ×5 · won 0Pyre Sentinel ×5 · won 2Do It ×5 · won 1
2000m 22 gate WTA
0.8 per map
Crystal Thunder ×8 · won 0Terran Ghost ×8 · won 1First Strike ×8 · won 1Impressive Owl ×8 · won 1
1000m 22 gate WTA
0.8 per map
Giant Taco ×8 · won 0Man from Glad ×8 · won 0Stuck Pig ×8 · won 4Money Talks ×8 · won 0
1000m 6 gate madness
0.8 per map
Man from Glad ×15 · top 3 9Giant Taco ×11 · top 3 6Stuck Pig ×10 · top 3 3Blue Scorpion ×6 · top 3 5
1800m 4 gate WTA
0.8 per map
Gold Theft Victory ×6 · won 1Terran Ghost ×5 · won 2First Strike ×1 · won 0

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).