Bullet Racing vs Scooter Gang
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 25%4r 0%4r | 46%5r 50%4r | 62%8r 28%7r | —0r —0r | 56%7r 42%5r | ||
| 6 gate WTA | —0r —0r | 28%7r 42%5r | 67%12r 26%11r | ||||
| 16 gate WTA | 75%4r 25%4r | 25%4r 25%4r | 25%4r 33%3r | 33%3r —0r | 63%8r 25%8r | ||
| 24 gate WTA | 50%4r 50%4r | 50%4r 50%4r | 55%10r 25%8r | 0%3r 0%2r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 13 races with 3+ rounds for both teams, you're ahead in 7, behind in 2 and level in 4.
- 2000m 6 gate WTA 67% vs 26%
- 1600m 24 gate WTA 55% vs 25%
- 2200m 16 gate WTA 63% vs 25%
- 1400m 6 gate WTA 28% vs 42%
- 1600m 16 gate WTA 25% vs 33%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Glory, so a common race counts for more than a rare one.
Scooter Gang: Power 32.6, #12. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).