Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 50% 11r · 17th · 2.0/map | 23% 7r · 36th · 1.3/map | 60% 10r · 9th · 1.9/map | — | 43% 9r · 27th · 1.7/map | ||
| 6 gate WTA | 33% 13r · 33rd · 2.3/map | 57% 9r · 17th · 1.6/map | 37% 14r · 32nd · 2.9/map | ||||
| 16 gate WTA | 61% 6r · 11th · 1.1/map | 50% 11r · 18th · 2.0/map | 75% 4r · 5th · 0.9/map | 50% 4r · 19th · 0.5/map | 10% 10r · 38th · 2.0/map | ||
| 24 gate WTA | 100% 5r · 1st · 1.0/map | 80% 5r · 4th · 1.0/map | 60% 19r · 9th · 3.3/map | 50% 4r · 20th · 0.8/map | 0% 1r · 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
✕ close- Who needs a fckn menuwon 3 of 19 (avg 4.2%) · league rank Top 11% (5.8%)
- Irony Depotwon 0 of 19 (avg 4.2%) · league rank Top 19% (5.2%)
- Serpentwon 2 of 19 (avg 4.2%) · league rank Top 22% (5.0%)
- Eagle Passwon 2 of 19 (avg 4.2%) · league rank Top 22% (5.0%)
- Dirtywon 0 of 5 (avg 4.2%) · league rank Top 29% (4.6%)
- War Admiralwon 1 of 14 (avg 4.2%) · league rank Top 33% (4.5%)
- Air Strikewon 2 of 19 (avg 4.2%) · league rank Top 33% (4.4%)
- Frostfirewon 0 of 19 (avg 4.2%) · league rank Middle (4.0%)
- Echo Pulsewon 1 of 19 (avg 4.2%) · league rank Middle (4.0%)
- Overland Lightningwon 0 of 14 (avg 4.2%) · league rank Middle (4.0%)
- Terrible Tradewon 1 of 5 (avg 4.2%) · league rank Middle (3.9%)
- The Kings Snipwon 0 of 5 (avg 4.2%) · league rank Middle (3.6%)
- Johnny B. Goodewon 0 of 19 (avg 4.2%) · league rank Bottom 40% (3.1%)
- Blessedwon 0 of 5 (avg 4.2%) · league rank Bottom 33% (2.8%)
- Light Workwon 0 of 14 (avg 4.2%) · league rank Bottom 28% (2.6%)
- Yippee Fat Tyrewon 0 of 14 (avg 4.2%) · league rank Bottom 20% (2.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).