Team report · Pro league · beta

Bullet Racing

Team vault →
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Air Strike1450.9× avg
Grungy Path1091.2× avg
Overland Lightning921.1× avg
Serpent880.9× avg
Irony Depot791.0× avg
Terrible Trade761.0× avg
Echo Pulse661.3× avg
Johnny B. Goode571.1× avg
The Kings Snip350.9× avg
Frostfire291.2× avg
Uptown Hustle132.8× avg
Rosalind Franklin131.8× avg
Dirty130.0× avg
Yippee Fat Tyre130.9× avg
Light Work100.0× avg
Money30.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).