Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Hot Viper | 213 | 1.2× avg | ||
| Thierry Henry | 211 | 0.4× avg | ||
| Going To Vegas | 211 | 0.7× avg | ||
| Breaking Grace | 210 | 1.1× avg | ||
| Bruno G. | 209 | 1.0× avg | ||
| Hotdog Vendor | 206 | 1.1× avg | ||
| Enes McSweeny | 206 | 0.9× avg | ||
| For The Love Of The Game | 205 | 0.3× avg | ||
| Hot Fusion | 205 | 0.9× avg | ||
| Breaking Fast | 202 | 0.5× avg | ||
| Average Lavigne | 201 | 0.9× avg | ||
| Don't Let Me Get Hot | 201 | 0.9× avg | ||
| Fish | 195 | 0.4× avg | ||
| Sydney Sweeney | 195 | 0.9× avg |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).