Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 16 gate WTA
✕ close- Enes McSweenywon 0 of 4 (avg 6.3%) · league rank Top 20% (7.5%)
- Sydney Sweeneywon 1 of 8 (avg 6.3%) · league rank Middle (6.1%)
- Hot Viperwon 0 of 4 (avg 6.3%) · league rank Bottom 39% (5.2%)
- Hotdog Vendorwon 1 of 4 (avg 6.3%) · league rank Bottom 35% (4.9%)
- Don't Let Me Get Hotwon 0 of 8 (avg 6.3%) · league rank Bottom 27% (4.4%)
- Hot Fusionwon 1 of 8 (avg 6.3%) · league rank Bottom 26% (4.4%)
- Average Lavignewon 0 of 8 (avg 6.3%) · league rank Bottom 25% (4.3%)
- Breaking Fastwon 0 of 8 (avg 6.3%) · league rank Bottom 17% (3.7%)
- For The Love Of The Gamewon 1 of 8 (avg 6.3%) · league rank Bottom 15% (3.6%)
- Fishwon 0 of 4 (avg 6.3%) · league rank Bottom 14% (3.6%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).