Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 0% 5r · 29th · 1.0/map | 33% 3r · 11th · 0.6/map | 40% 10r · 22nd · 2.0/map | 100% 2r · 0.5/map | 36% 15r · 24th · 3.0/map | 28% 26r · 26th · 5.0/map | |
| 22 gate WTA | 34% 14r · 26th · 2.8/map | 49% 10r · 20th · 1.9/map | 53% 8r · 14th · 1.5/map | 50% 10r · 17th · 2.0/map | — | 54% 16r · 18th · 3.2/map | 40% 5r · 19th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 22 gate WTA
✕ close- Enes McSweenywon 0 of 5 (avg 4.5%) · league rank Top 14% (5.9%)
- Sydney Sweeneywon 0 of 10 (avg 4.5%) · league rank Middle (4.1%)
- Breaking Gracewon 0 of 10 (avg 4.5%) · league rank Middle (3.6%)
- Hot Viperwon 2 of 10 (avg 4.5%) · league rank Middle (3.5%)
- Bruno G.won 1 of 10 (avg 4.5%) · league rank Bottom 37% (3.2%)
- Thierry Henrywon 2 of 10 (avg 4.5%) · league rank Bottom 35% (3.1%)
- Hotdog Vendorwon 0 of 5 (avg 4.5%) · league rank Bottom 32% (3.0%)
- Hot Fusionwon 0 of 5 (avg 4.5%) · league rank Bottom 31% (2.9%)
- Don't Let Me Get Hotwon 0 of 5 (avg 4.5%) · league rank Bottom 30% (2.9%)
- Going To Vegaswon 0 of 10 (avg 4.5%) · league rank Bottom 20% (2.5%)
- For The Love Of The Gamewon 0 of 5 (avg 4.5%) · league rank Bottom 19% (2.5%)
- Breaking Fastwon 0 of 5 (avg 4.5%) · league rank Bottom 19% (2.5%)
- Fishwon 0 of 10 (avg 4.5%) · league rank Bottom 17% (2.5%)
- Average Lavignewon 0 of 10 (avg 4.5%) · league rank Bottom 12% (2.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).