Team report · Lower league

Catch Me Ridin' Derby

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Swinging Wonder1570.9× avg
Swinging Sunlight1561.3× avg
Electric Chigiri1511.2× avg
Mountain Skies1331.1× avg
Lagoon Teal1270.8× avg
Chigiri 161170.9× avg
Traverse1171.1× avg
Marshmallow Haven1110.9× avg
Tractor Trail951.0× avg
Teal Bill760.3× avg
Bold Trail600.5× avg
Happy Trail570.0× avg
Ibra470.9× avg
Aerial340.0× avg
SpaceX290.0× avg
Demi Juno150.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

♠ Direthreat Racing ♠: Power 31.1, #24. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).