Team report · Lower league

Catch Me Ridin' Derby

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Swinging Wonder681.2× avg
Mountain Skies681.4× avg
Electric Chigiri682.1× avg
Chigiri 16680.7× avg
Marshmallow Haven680.9× avg
Lagoon Teal680.7× avg
Swinging Sunlight682.4× avg
Teal Bill530.2× avg
Traverse471.0× avg
Happy Trail470.0× avg
Tractor Trail440.0× avg
Bold Trail410.0× avg
Ibra251.5× avg
Aerial230.0× avg
SpaceX150.0× avg
Demi Juno100.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

♠ Direthreat Racing ♠: Power 31.2, #22. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).