Team report · Lower league

Catch Me Ridin' Derby

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Swinging Wonder180.8× avg
Swinging Sunlight171.5× avg
Electric Chigiri161.7× avg
Traverse140.3× avg
Chigiri 16122.0× avg
Mountain Skies121.2× avg
Lagoon Teal90.6× avg
Tractor Trail80.9× avg
Marshmallow Haven80.8× avg
Bold Trail70.0× avg
Happy Trail60.0× avg
Teal Bill40.0× avg
Aerial30.0× avg
Demi Juno10.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

♠ Direthreat Racing ♠: Power 27.7, #26. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).