Team report · Lower league

Catch Me Ridin' Derby

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Swinging Sunlight601.1× avg
Mountain Skies511.0× avg
Swinging Wonder480.0× avg
Lagoon Teal470.8× avg
Chigiri 16460.6× avg
Marshmallow Haven441.0× avg
Electric Chigiri441.4× avg
Traverse401.8× avg
Teal Bill260.8× avg
Ibra232.0× avg
SpaceX212.1× avg
Aerial110.0× avg
Demi Juno60.0× avg
Happy Trail50.0× avg
Tractor Trail30.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

♠ Direthreat Racing ♠: Power 34.3, #23. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).