Team report · Lower league

Catch Me Ridin' Derby

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who Catch Me Ridin' Derby actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.

RaceCatch Me Ridin' Derby sent
1000m 1v1
1.5 per map
Tractor Trail ×15 · won 11
2200m 24 gate madness
1.2 per map
Lagoon Teal ×20 · top 3 4Swinging Wonder ×20 · top 3 4Mountain Skies ×20 · top 3 0Electric Chigiri ×20 · top 3 7
1000m 6 gate madness
1.1 per map
Tractor Trail ×10 · top 3 6Lagoon Teal ×9 · top 3 3Bold Trail ×7 · top 3 2Ibra ×3 · top 3 2
1400m 1v1
1.0 per map
Tractor Trail ×2 · won 1
1200m 6 gate madness
1.0 per map
Tractor Trail ×9 · top 3 4Mountain Skies ×9 · top 3 5Bold Trail ×6 · top 3 3Ibra ×3 · top 3 0
2200m 1v1
1.0 per map
Traverse ×9 · won 6
2000m 6 gate WTA
1.0 per map
Chigiri 16 ×9 · won 1Traverse ×9 · won 2Swinging Sunlight ×8 · won 0Swinging Wonder ×1 · won 0
1600m 6 gate madness
0.9 per map
Swinging Wonder ×6 · top 3 2Electric Chigiri ×6 · top 3 3Swinging Sunlight ×6 · top 3 2
2200m 6 gate madness
0.9 per map
Swinging Wonder ×8 · top 3 4Traverse ×8 · top 3 5Electric Chigiri ×7 · top 3 0Swinging Sunlight ×1 · top 3 1
1800m 24 gate madness
0.8 per map
Tractor Trail ×8 · top 3 0Lagoon Teal ×8 · top 3 0Swinging Wonder ×8 · top 3 2Mountain Skies ×8 · top 3 1

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).