Team report · Lower league

Catch Me Ridin' Derby

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who Catch Me Ridin' Derby actually sent in the races on Anchor that most matches reach, in round order, this season — most-used first, with how often each core earned the point there.

RaceCatch Me Ridin' Derby sent
1000m 1v1
3.8 per map
Tractor Trail ×14 · won 10
1000m 6 gate madness
2.5 per map
Tractor Trail ×9 · top 3 5Lagoon Teal ×9 · top 3 3Bold Trail ×6 · top 3 2Ibra ×3 · top 3 2
1200m 12 gate WTA
1.0 per map
Lagoon Teal ×4 · won 2Swinging Wonder ×4 · won 0Mountain Skies ×4 · won 0Electric Chigiri ×4 · won 0
1400m 1v1
2.8 per map
Tractor Trail ×1 · won 1
1200m 6 gate madness
3.2 per map
Tractor Trail ×9 · top 3 4Mountain Skies ×9 · top 3 5Bold Trail ×6 · top 3 3Ibra ×3 · top 3 0
1800m 1v1
2.6 per map
Electric Chigiri ×9 · won 4
1600m 6 gate madness
2.2 per map
Swinging Wonder ×5 · top 3 2Electric Chigiri ×5 · top 3 2Swinging Sunlight ×5 · top 3 2
1800m 12 gate WTA
1.0 per map
Lagoon Teal ×4 · won 0Swinging Wonder ×4 · won 0Mountain Skies ×4 · won 0Electric Chigiri ×4 · won 0
2200m 1v1
3.3 per map
Traverse ×8 · won 5
2000m 6 gate madness
2.7 per map
Swinging Wonder ×8 · top 3 2Swinging Sunlight ×8 · top 3 2Traverse ×8 · top 3 6
2200m 6 gate madness
1.9 per map
Swinging Wonder ×7 · top 3 4Electric Chigiri ×7 · top 3 0Traverse ×7 · top 3 5

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).