Team report · Lower league

Half Measured

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Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Rogue Viper6081.1× avg
Moder5871.2× avg
Bonemass5030.5× avg
M Chaos Grid4850.4× avg
Wormhole4731.0× avg
L Royal Chief4670.7× avg
Shader4010.3× avg
Drift Strike3961.3× avg
Donk3620.9× avg
L Bane2771.0× avg
S Nova2691.4× avg
S Cyber Anvil1810.3× avg
Chandler Bling1710.8× avg
Granite Rover1450.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).