Compare with
Power
38.2
33rd of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 44.7 · 32nd · 5–9
Worst map
Miracles
Power 38.2 · 33rd · 1–4
Below average
Glory
Power 43.6 · 33rd · 1–11
Below average
Measure
Power 40.9 · 35th · 2–7
Where do we lose the most points?
2000m 22 gate WTA32%
2200m 24 gate madness40%
1400m 24 gate madness20%
Where we win them
1200m 22 gate WTA60%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
40% of rounds · 30th of 40 · 27 rounds
0%league average 50%100%
Which cores are costing us?
Granite Rover0.0× avg
Bonemass0.1× avg
M Chaos Grid0.1× avg
Carrying us
S Nova2.3× avg
Drift Strike2.3× avg
Moder2.1× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Shader27 races · 2 top 3
Moder27 races · 6 top 3
Bonemass27 races · 0 top 3
Chandler Bling27 races · 0 top 3
› Roster · 11 coresby distance type
Sprint · 6
- S Cyber AnvilSprint
- Chandler BlingSprint
- ModerSprint-Mid
- Rogue ViperSprint
- S NovaSprint
- Raging VanguardSprint
Mid · 1
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).