Team report · Lower league

Half Measured

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate WTA

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Half Measured
  • Drift Strikewon 2 of 39 (avg 4.2%) · league rank Top 23% (4.9%)
  • Wormholewon 4 of 39 (avg 4.2%) · league rank Top 25% (4.8%)
  • Moderwon 3 of 39 (avg 4.2%) · league rank Top 30% (4.6%)
  • S Novawon 1 of 18 (avg 4.2%) · league rank Top 32% (4.5%)
  • Rogue Viperwon 4 of 39 (avg 4.2%) · league rank Top 33% (4.5%)
  • L Banewon 0 of 18 (avg 4.2%) · league rank Middle (3.7%)
  • Donkwon 2 of 39 (avg 4.2%) · league rank Middle (3.7%)
  • Chandler Blingwon 1 of 21 (avg 4.2%) · league rank Middle (3.2%)
  • S Cyber Anvilwon 1 of 39 (avg 4.2%) · league rank Bottom 15% (2.3%)
  • Granite Roverwon 0 of 21 (avg 4.2%) · league rank Bottom 13% (2.2%)
  • Shaderwon 0 of 39 (avg 4.2%) · league rank Bottom 9% (2.1%)
  • M Chaos Gridwon 0 of 39 (avg 4.2%) · league rank Bottom 8% (2.1%)
  • L Royal Chiefwon 0 of 39 (avg 4.2%) · league rank Bottom 3% (2.1%)
  • Bonemasswon 0 of 39 (avg 4.2%) · league rank Bottom 1% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).