Compare with
Power
43.6
33rd of 40 on Glory
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 44.7 · 32nd · 5–9
Worst map
Miracles
Power 38.2 · 33rd · 1–4
Below average
Glory
Power 43.6 · 33rd · 1–11
Below average
Measure
Power 40.9 · 35th · 2–7
Where do we lose the most points?
2000m 6 gate WTA28%
1800m 4 gate WTA20%
2200m 16 gate WTA29%
Where we win them
1000m 4 gate WTA58%
1200m 24 gate WTA67%
1800m 24 gate WTA70%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
45% of rounds · 29th of 40 · 39 rounds
0%league average 50%100%
Which cores are costing us?
Shader0.0× avg
Granite Rover0.0× avg
M Chaos Grid0.1× avg
Carrying us
Wormhole1.6× avg
S Nova1.5× avg
Moder1.5× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
L Royal Chief39 races · 0 wins
Rogue Viper39 races · 4 wins
Shader39 races · 0 wins
Drift Strike39 races · 2 wins
› Roster · 11 coresby distance type
Sprint · 6
- S Cyber AnvilSprint
- Chandler BlingSprint
- ModerSprint
- Rogue ViperSprint
- S NovaSprint
- Raging VanguardSprint
Mid · 1
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).