⚡️High Voltage Vault⚡️ vs GTA
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 49%26r 17%12r | —0r —0r | 27%16r 40%6r | 50%12r 33%12r | 39%13r 0%4r | 67%6r 25%4r | 68%16r 0%4r |
| 6 gate madness | 51%19r 50%10r | 54%16r 17%6r | —0r —0r | 42%14r 38%8r | 29%8r 35%8r | 66%14r 69%3r | 69%16r 25%8r |
| 12 gate madness | 50%4r 67%3r | 50%6r 17%6r | 100%2r 50%2r | 58%12r 50%12r | |||
| 24 gate madness | 50%10r 50%10r | 60%5r 80%5r | 50%8r 13%8r | 0%2r 0%2r | 59%19r 33%19r | 77%30r 47%30r | |
| 4 gate WTA | 50%14r 58%13r | 67%6r 50%6r | 25%11r 50%10r | 33%6r 33%6r | 37%19r 25%17r | 50%6r 33%6r | 55%11r 50%10r |
| 6 gate WTA | 55%20r 49%21r | 38%11r 62%10r | 50%2r 50%2r | 67%6r 50%4r | 43%26r 25%24r | 50%6r 17%6r | |
| 12 gate WTA | 80%5r 0%2r | 80%5r 0%2r | |||||
| 16 gate WTA | 57%7r 51%7r | 64%14r 58%13r | 50%6r 60%5r | 67%3r 67%3r | 71%14r 17%13r | ||
| 22 gate WTA | 50%12r 47%10r | 50%8r 15%7r | 37%6r 50%6r | 50%8r 38%8r | 0%1r 50%2r | 59%13r 24%15r | 75%4r 75%4r |
| 24 gate WTA | 43%7r 17%7r | 29%7r 17%6r | 67%22r 41%22r | 80%5r 40%5r | —0r 0%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 47 races with 3+ rounds for both teams, you're ahead in 30, behind in 9 and level in 8.
- 2200m 1v1 68% vs 0%
- 2200m 24 gate madness 77% vs 47%
- 1000m 1v1 49% vs 17%
- 1400m 4 gate WTA 25% vs 50%
- 1400m 6 gate WTA 38% vs 62%
- 1400m 1v1 27% vs 40%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
GTA: Power 39.8, #30. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).