Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Chrome,. Bolt | 312 | 1.1× avg | ||
| Shadow,.Banner | 268 | 1.1× avg | ||
| Space Melody | 239 | 1.6× avg | ||
| Space Heater | 219 | 1.2× avg | ||
| Rusty Behemoth | 206 | 1.4× avg | ||
| IDDQD | 197 | 1.3× avg | ||
| Lambo, Bike | 177 | 0.8× avg | ||
| Xeric Bullet | 166 | 0.9× avg | ||
| Static Behemoth | 156 | 0.4× avg | ||
| Brazen, Berserker | 150 | 1.2× avg | ||
| Utopia Nova | 148 | 1.1× avg | ||
| The Prestige | 143 | 1.3× avg | ||
| Juggler | 143 | 0.3× avg | ||
| Vespa | 141 | 0.7× avg | ||
| Faint Shadow | 123 | 1.6× avg | ||
| Terra,. Cyclone | 107 | 1.2× avg | ||
| Brutal Beast | 93 | 0.7× avg | ||
| Unlikely Repeat | 68 | 0.9× avg | ||
| Vapor,,. Bruiser | 52 | 1.0× avg | ||
| Jaded,,. Berserker | 52 | 1.0× avg | ||
| Ancient Baron | 37 | 0.0× avg | — | |
| Cursed Boost | 11 | 0.5× avg | — | |
| Ionic,, Bolt | 9 | 1.6× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
GTA: Power 39.8, #30. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).