Team report · Pro league · alpha

⚡️High Voltage Vault⚡️

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 22 gate WTA

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⚡️High Voltage Vault⚡️
  • Chrome,. Boltwon 7 of 36 (avg 4.5%) · league rank Top 2% (7.7%)
  • Brazen, Berserkerwon 4 of 36 (avg 4.5%) · league rank Top 3% (7.4%)
  • Shadow,.Bannerwon 3 of 36 (avg 4.5%) · league rank Top 6% (6.6%)
  • Faint Shadowwon 1 of 36 (avg 4.5%) · league rank Top 20% (5.4%)
  • Vespawon 0 of 36 (avg 4.5%) · league rank Top 27% (5.0%)
  • Terra,. Cyclonewon 0 of 36 (avg 4.5%) · league rank Top 37% (4.3%)
  • Static Behemothwon 2 of 36 (avg 4.5%) · league rank Middle (4.2%)
  • Space Melodywon 0 of 22 (avg 4.5%) · league rank Middle (4.0%)
  • Space Heaterwon 1 of 28 (avg 4.5%) · league rank Middle (3.9%)
  • The Prestigewon 2 of 36 (avg 4.5%) · league rank Middle (3.8%)
  • IDDQDwon 0 of 14 (avg 4.5%) · league rank Bottom 39% (3.3%)
  • Jugglerwon 0 of 36 (avg 4.5%) · league rank Bottom 27% (2.9%)
  • Lambo, Bikewon 1 of 8 (avg 4.5%) · league rank Bottom 1% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).