Compare with
Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 50% 4r · 13th · 1.0/map | 50% 2r · 0.6/map | 50% 8r · 17th · 2.0/map | 0% 2r · 0.5/map | 64% 13r · 7th · 3.0/map | 75% 22r · 4th · 5.0/map | |
| 22 gate WTA | 50% 12r · 16th · 2.8/map | 50% 8r · 17th · 1.9/map | 39% 6r · 22nd · 1.5/map | 50% 8r · 19th · 2.0/map | 0% 1r · 0.1/map | 59% 13r · 11th · 3.2/map | 75% 4r · 5th · 1.0/map |
Each cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on Miracles. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close⚡️High Voltage Vault⚡️
- IDDQDtop 3 5 of 22 (avg 13%) · league rank Top 7% (18%)
- Space Heatertop 3 10 of 22 (avg 13%) · league rank Top 9% (17%)
- Space Melodytop 3 5 of 22 (avg 13%) · league rank Top 10% (17%)
- Faint Shadowtop 3 6 of 22 (avg 13%) · league rank Top 10% (17%)
- Rusty Behemothtop 3 3 of 22 (avg 13%) · league rank Top 12% (17%)
- Utopia Novatop 3 2 of 22 (avg 13%) · league rank Top 12% (17%)
- Brutal Beasttop 3 3 of 22 (avg 13%) · league rank Top 24% (14%)
- Vapor,,. Bruisertop 3 1 of 15 (avg 13%) · league rank Top 31% (13%)
- Shadow,.Bannertop 3 0 of 7 (avg 13%) · league rank Top 39% (12%)
- Unlikely Repeattop 3 2 of 22 (avg 13%) · league rank Middle (12%)
- Chrome,. Bolttop 3 2 of 22 (avg 13%) · league rank Middle (10%)
- Xeric Bullettop 3 2 of 22 (avg 13%) · league rank Middle (10%)
- Jaded,,. Berserkertop 3 3 of 15 (avg 13%) · league rank Middle (10%)
- Ancient Barontop 3 0 of 7 (avg 13%) · league rank Bottom 29% (8.0%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00.