Compare with
Best map
Anchor
Power 62.3 · 1st · 1–0
Worst map
Glory
Power 53.8 · 6th · 3–2
Above average
Miracles
Power 60.2 · 4th · 4–1
Above average
Measure
Power 59.1 · 1st · 3–0
Where do we lose the most points?
1400m 6 gate WTA25%
2200m 4 gate WTA40%
Where we win them
2000m 6 gate WTA67%
1600m 24 gate WTA62%
1800m 4 gate WTA61%
Next match: what do we pick, ban and field?
Pick MiraclesBan Measure
2000m 12 gate madnessIDDQD, Space Melody
1600m 1v1Ion Titan
1800m 6 gate madnessXeric Bullet, Space Melody
Which cores are costing us?
Ion Stalker0.0× avg
Static Behemoth0.0× avg
Glacial,. Seeker0.0× avg
Carrying us
Space Heater2.0× avg
Rusty Behemoth1.7× avg
Chrome,. Bolt1.4× avg
Who do they send in…
Crown Jewels2 races · 0 wins
Big Shiny Taco2 races · 0 wins
Lost Runner2 races · 0 wins
Pan Am2 races · 0 wins
› Roster · 25 coresby distance type
Sprint · 13
- Lambo, BikeSprint
- Static BehemothSprint
- Brazen, BerserkerSprint
- Shadow,.BannerSprint
- Chrome,. BoltSprint
- Cursed BoostSprint
- Heavy BerserkerSprint-Mid
- Raging PrincessSprint-Mid
- Solar DeitySprint
- Ion TitanSprint-Mid
- Glacial,. SeekerSprint
- S NovaSprint
- Never AgainSprint
Mid · 1
- Ionic,, BoltMid
Marathon · 11
- IDDQDMarathon
- Faint ShadowMid-Marathon
- Rusty BehemothMid-Marathon
- Space MelodyMid-Marathon
- Xeric BulletMarathon
- Space HeaterMarathon
- Vapor,,. BruiserMarathon
- Jaded,,. BerserkerMarathon
- Slag HuntressMarathon
- Voltage destruction Marathon
- No powerMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).