Team report · Lower league

Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on any map. Click a cell to see which cores ran it.

Cores in 1000m 24 gate madness

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CaptRod
  • Nimbus Roadstertop 3 7 of 28 (avg 13%) · league rank Top 19% (14%)
  • Project Owltop 3 1 of 28 (avg 13%) · league rank Top 29% (13%)
  • Quick Cheap Hooterstop 3 4 of 28 (avg 13%) · league rank Top 34% (13%)
  • Toxic Rumbletop 3 2 of 28 (avg 13%) · league rank Middle (11%)
  • Hard Woodtop 3 4 of 28 (avg 13%) · league rank Middle (11%)
  • Projecttop 3 3 of 28 (avg 13%) · league rank Middle (11%)
  • Quick Steal Everythingtop 3 1 of 28 (avg 13%) · league rank Middle (10%)
  • Bike Beamingtop 3 0 of 28 (avg 13%) · league rank Bottom 34% (9.5%)
  • Steal a Cartop 3 4 of 28 (avg 13%) · league rank Bottom 33% (9.3%)
  • Quick Blood Bolttop 3 0 of 28 (avg 13%) · league rank Bottom 32% (9.2%)
  • Frutopiatop 3 2 of 28 (avg 13%) · league rank Bottom 32% (9.1%)
  • Inigo Montoyatop 3 3 of 28 (avg 13%) · league rank Bottom 17% (7.6%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01.