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Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on any map. Click a cell to see which cores ran it.
Cores in 1400m 12 gate madness
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- Quick Cheap Hooterstop 3 8 of 12 (avg 25%) · league rank Middle (26%)
- Quick Blood Bolttop 3 5 of 12 (avg 25%) · league rank Middle (24%)
- Projecttop 3 2 of 12 (avg 25%) · league rank Bottom 36% (23%)
- Bike Beamingtop 3 3 of 12 (avg 25%) · league rank Bottom 16% (20%)
- Quick Steal Everythingtop 3 2 of 12 (avg 25%) · league rank Bottom 11% (18%)
- Inigo Montoyatop 3 1 of 12 (avg 25%) · league rank Bottom 9% (17%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01.