Team report · all teams
Compare with

Anchor, round by round

Every match on Anchor runs these races in this order until one team reaches 16 points (winning by 2). Read it top to bottom: the bar is how many matches get that far, and the win % is your record in that race type and distance on Anchor this season. Green = winning it (55%+), red = losing it (45% or less), paler = fewer than 3 rounds so far.

RoundRaceMaps that reach itWin %
11000m 1v1
100%
—
21000m 6 gate madness
100%
—
31200m 12 gate WTA
100%
—
41400m 1v1
100%
—
51200m 6 gate madness
100%
—
61800m 1v1
100%
—
71600m 6 gate madness
100%
—
81800m 12 gate WTA
100%
—
92200m 1v1
100%
—
102000m 6 gate madness
100%
—
112200m 6 gate madness
100%
—
121000m 1v1
100%
—
131000m 6 gate madness
100%
—
141400m 1v1
100%
—
151200m 6 gate madness
100%
—
161800m 1v1
100%
—
171600m 6 gate madness
100%
—
182200m 1v1
99%
—
191000m 1v1
99%
—
201200m 6 gate madness
99%
—
212000m 6 gate madness
96%
—
222200m 6 gate madness
91%
—
232200m 1v1
85%
—
241000m 1v1
80%
—
251400m 1v1
75%
—
262000m 6 gate madness
67%
—
271800m 1v1
59%
—
281000m 6 gate madness
54%
—
292200m 1v1most maps have finished by here
38%
—
301200m 6 gate madness
28%
—
311600m 6 gate madness
20%
—
321200m 1v1
20%
—
332000m 6 gate madness
9%
—
341400m 6 gate madness
9%
—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).