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Power
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Standings
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Matches
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› Roster · 19 coresby distance type
Sprint · 6
- Hard WoodSprint
- GarnachoSprint
- BungeeSprint
- Dessert GoblinSprint-Mid
- Raging LeaderSprint
- Wraith PhantomSprint
Mid · 1
Marathon · 12
- Quick Cheap HootersMarathon
- Quick Steal EverythingMarathon
- Quick Blood BoltMid-Marathon
- Bike BeamingMarathon
- Inigo MontoyaMid-Marathon
- ProjectMarathon
- Steal a CarMarathon
- Toxic RumbleMarathon
- Project OwlMid-Marathon
- Betty CrockerMid-Marathon
- Hot HootersMarathon
- Caramel CornMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).