Team report · Lower league
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TableWho they fieldCore vs coreBest matchups1v1 head-to-head
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Quick Cheap Hooters is ahead in 22 of the 29 races they both run, Quick Steal Everything in 0. Biggest edge: 2200m 22 gate WTA (8.0% vs 4.4%).

Race ↓ · distance →1000m1200m1400m1600m1800m2000m2200m
1v1
—not run
Bottom 14%45%
Top 39%53%
—not run
Top 10%58%
—not run
6 gate madness
Bottom 38%49%
Bottom 11%44%
Bottom 16%46%
Bottom 10%44%
Top 25%54%
Bottom 23%48%
Top 8%60%
—not run
12 gate madness
Middle26%
Bottom 11%18%
Top 20%30%
Bottom 30%23%
Top 25%29%
Top 30%28%
24 gate madness
Top 33%13%
Middle10%
Middle12%
Bottom 33%9.5%
Top 37%13%
Bottom 21%8.1%
Middle12%
Middle12%
Top 13%16%
Middle11%
Top 2%20%
Top 27%14%
4 gate WTA
Middle25%
Bottom 4%19%
Middle28%
Middle27%
Top 3%34%
—not run
6 gate WTA
—not run
Bottom 19%13%
Top 22%20%
Bottom 34%15%
12 gate WTA
—not run
Bottom 22%6.2%
—not run
Bottom 36%7.0%
16 gate WTA
Middle6.3%
Bottom 36%4.9%
Middle6.3%
Bottom 19%3.8%
Middle6.0%
Middle5.8%
Top 4%11%
Top 39%6.4%
22 gate WTA
Top 33%4.5%
Middle3.4%
Middle4.1%
Bottom 35%3.1%
Top 38%4.5%
Bottom 20%2.6%
Middle4.2%
Middle4.1%
Top 26%5.9%
Bottom 34%3.5%
Top 18%5.5%
Top 29%4.8%
Top 4%8.0%
Top 36%4.4%
24 gate WTA
Middle3.8%
Bottom 35%2.8%
Top 38%4.1%
Bottom 20%2.4%
Middle3.8%
Middle3.7%

Left = Quick Cheap Hooters, right = Quick Steal Everything: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance Quick Cheap Hooters beats Quick Steal Everything head to head.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).