Compare with
Cores
Who CaptRod actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.
| Race | CaptRod sent |
|---|---|
| 2200m 24 gate madness 1.6 per map | Quick Steal Everything ×101 · top 3 16Toxic Rumble ×101 · top 3 19Inigo Montoya ×101 · top 3 7Steal a Car ×101 · top 3 14 |
| 1000m 1v1 1.2 per map | Project ×12 · won 3Quick Steal Everything ×10 · won 7Nimbus Roadster ×10 · won 5Frutopia ×10 · won 3 |
| 1800m 24 gate madness 1.1 per map | Quick Steal Everything ×65 · top 3 8Toxic Rumble ×65 · top 3 10Inigo Montoya ×65 · top 3 5Steal a Car ×65 · top 3 7 |
| 2000m 6 gate WTA 1.0 per map | |
| 1000m 6 gate madness 0.8 per map | Frutopia ×22 · top 3 6Quick Steal Everything ×13 · top 3 5Project Owl ×12 · top 3 5Nimbus Roadster ×12 · top 3 8 |
| 2000m 22 gate WTA 0.8 per map | Quick Steal Everything ×54 · won 6Inigo Montoya ×54 · won 1Steal a Car ×54 · won 1Project ×54 · won 7 |
| 1000m 22 gate WTA 0.8 per map | |
| 1600m 24 gate WTA 0.8 per map | Quick Steal Everything ×12 · won 0Toxic Rumble ×12 · won 1Inigo Montoya ×12 · won 0Steal a Car ×12 · won 0 |
| 1200m 6 gate WTA 0.8 per map | |
| 1400m 1v1 0.8 per map |
×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).