Power Rankings

Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.

Preseason 00 · Anchor · 79 maps played · 142 matchesRounds weighted by how often they're reached: round 16 100% · round 24 80% · round 27 59% · round 30 28%
#TeamPowerMaps W–L
160d8a4f8f3
66.6
4–0
2Flying Skulls
66.5
3–0
3House o' rugs
59.8
3–2
4🏍️ VR46 🏍️
59.1
4–1
5T/J Racing
59.0
1–0
6Supreme Moto NYC
beta
56.0
4–2
7TMBPOTD
alpha
55.7
2–2
8🪃EUREKA🦘
55.0
5–2
9🎲Team Fingerprint.com🎲
beta
54.6
3–3
10KING SHELDIKAR
alpha
54.5
4–2
11Bullet Racing
beta
53.6
4–0
12North West
53.5
6–0
13🏁Elkins Racing🏁
alpha
52.9
4–4
14Elder Racing
51.5
6–2
15Alba Racing
50.7
0–3
16High Rollers
50.4
3–3
17⚡️High Voltage Vault⚡️
alpha
50.1
3–2
18Danshan
49.7
3–0
19Latin Racing
49.6
1–1
20Flynn's Back
49.5
1–5
21Iron Horse Racing
49.5
1–3
22☄️The Hot 27☄️
48.9
3–3
23🐑BLACK SHEEP🐑
beta
46.8
1–2
24Bo Nix MVP
46.6
2–3
25KREMMELL
46.4
1–6
26MrMeSports
45.9
3–4
27Hale End Racing
43.5
1–2
28Only Donations Racing
42.1
1–3
29Scooter Gang
beta
40.3
0–4
30JAH racing
39.9
1–5
31MACE Racing - Patticakes
38.4
0–4
32Catch Me Ridin' Derby
38.2
1–4
33GTA
alpha
26.4
0–2

Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.

Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.

Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.